Class Experiments

Dynamics Simulation Techniques

Fantasia (1940).

  • sorcerer’s apprentice was the main source of inspiration.

The Abyss

  • ILM developed new techniques for the feature film.

The Prince of Egypt

  • New techniques such as moving the camera around the scene.
  • Exposure tool- hand drawn 2d characters were able to be brought into a 3d world.  exposure tool warps the backgrounds.
  • 3d bugs.
  • angel of death was computer generated as well as a lot of the people in the parting of the red sea.

The mill did visual fx for gladiator in london. They mostly work on adverts.

MPC film fx reel.

http://www.moving-picture.com/reels/our-reels/

http://www.moving-picture.com/reels/our-reels/film-fx-reel

Lorenzo Lavatelli- effects technical director:

Art of destruction fx guide.

podcast- brave.

  • When simulating dynamics in maya set playback to play every frame. forces each frame to be calculated.
  • Dynamic systems available in maya: nparticles, ncloth, fluid, soft and rigid bodies, bitfrost and bullet.
  • nparticles can be used for dust, smoke, fire, water and wind effects.
  • fx menu,, nparticles, create emitter. play every frame.  max playback speed real time 24fps.
  • falls down because of gravity. attribute editor. emitter- emitter type controls shape.
  • min/max distance will say where to start from.
  • use hardware rendered for particles. does it quite quickly.
  • fields and solvers- interactive playback.

NCloth

  • select objects that will come into contact with ncloth, under ncloth menu select passive collider.
  • select ncloth object and under ncloth menu select ncloth. there are presents such as silk.

My samples:

This is better to watch in HD as the particles are so small and barely noticeable. I wanted to get a firefly effect but it needs tweaking.

 

 

 

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